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DO NOT USE MY RUN CYCLE AS REFERENCE FOR YOUR OWN!!!!! i HAVE SEEN TO MANY COPIES BY NOW OF PEOPLE THAT DIDN'T EVEN CREDIT THE ORIGINAL
ARTWORK JUST LIKE i HAVE SEEN MANY PEOPLE TRACE IT! Use reference of people who allow it or real life animals!
<= finished animation here
Read the description
So here it is A new Run cycle I've made during class xp So I'm making an animation project for class for my final exams x) And I think this came out well ( whispers : though the damn feathers and markings did work on my nerves ) xD
Goal , I made a cycle of around 14 frames, the reason for this animation being smooth is simple, since some might wonder if it wouldn't be to smooth for a run cycle, x3 well i'm actually doing this to show the people who will judge this work, what skill I have,
if I would make a run cycle with 6 frames as I have, it would be okay, but now i'll be able to show of that even with this many frames I can keep the cycle and the run smooth x) but this is only one of the many animations
theme, will be totem and native american
the good thing is, in the video there will be mountains and moving ground , so it will probably make smaller mistakes I made disappear
What kin of run cycle, I didn't aim for a normal run cycle, you know, the run normal wolves have when running like in game , etc ... I went for a strong run, like if they chase something, i didn't had any ref's when making this during class so for the run I was aiming for I think it went darn good x3
anyways I do not require or ask for critique, I know what I can change, but I do not have time for that currently x3 I think this cycle would be pretty nice if I left some frames out, in the final project it is faster than this, atm its a bit to slow but that because I can choose the speed on sony vegas while photoshop only has a few options x3
anyways hope ya like it :3
Official AzureHowl SiteÂ
FaceBook PageÂ
YouTube
ARTWORK JUST LIKE i HAVE SEEN MANY PEOPLE TRACE IT! Use reference of people who allow it or real life animals!
<= finished animation here
Read the description
So here it is A new Run cycle I've made during class xp So I'm making an animation project for class for my final exams x) And I think this came out well ( whispers : though the damn feathers and markings did work on my nerves ) xD
Goal , I made a cycle of around 14 frames, the reason for this animation being smooth is simple, since some might wonder if it wouldn't be to smooth for a run cycle, x3 well i'm actually doing this to show the people who will judge this work, what skill I have,
if I would make a run cycle with 6 frames as I have, it would be okay, but now i'll be able to show of that even with this many frames I can keep the cycle and the run smooth x) but this is only one of the many animations
theme, will be totem and native american
the good thing is, in the video there will be mountains and moving ground , so it will probably make smaller mistakes I made disappear
What kin of run cycle, I didn't aim for a normal run cycle, you know, the run normal wolves have when running like in game , etc ... I went for a strong run, like if they chase something, i didn't had any ref's when making this during class so for the run I was aiming for I think it went darn good x3
anyways I do not require or ask for critique, I know what I can change, but I do not have time for that currently x3 I think this cycle would be pretty nice if I left some frames out, in the final project it is faster than this, atm its a bit to slow but that because I can choose the speed on sony vegas while photoshop only has a few options x3
anyways hope ya like it :3
Official AzureHowl SiteÂ
FaceBook PageÂ
YouTube
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537x317px 238.37 KB
© 2013 - 2024 AzureHowlShilach
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